Critical Failures

Attack Rolls

A natural 1 on an attack roll will always miss, and, at the DM’s discretion, may result in a critical failure, also known as a fumble. Examples of situations where the DM may rule that a critical failure is warranted:

  • Ranged weapon attack into a melee: the DM may ask the player to make a second attack roll to determine whether an ally adjacent to the intended target was hit.
  • Ranged weapon attack with an ally in the line of sight: the DM may ask the player to make a second attack roll to determine whether an ally in the line of sight was hit.

Skill Checks

A natural 1 on a skill check does not necessarily indicate failure, let alone critical failure. However, at the DM’s discretion, there are circumstance where a natural 1 on a skill check will yield particularly bad results for the character. As a general rule of thumb, the riskier and more difficult the skill check (i.e. the higher its DC, and the lower the PC’s skill rating), the more likely that a natural 1 will result in something bad for the character.

Assisting an Ally

Critical Failures

Arantus PrimrosePaladin